A downloadable game for Windows and Linux

The objective is to collect various resources by drilling / extracting them out with different tools, each made for it's specific resource. After beeing compressed by the tools, they are stored inside a special inventory attached to the player and may need to be emptied at so called deposits.

But beware, the world where you are operating in, is not so friendly. Right now the only implemented hazards are mines, though many more hazards and enemies are planned for the future.

 Beside these hazards there are other elements, mainly puzzle elements, that are introduced in tutorial levels.


Core gameplay and ideas are very much inspired by Gubble and especially Gubble 2, an old game from 1998. (And as well a bit from puzzle games like minilens and sokoban)

Video (from an older version):

 https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/938/069/...



It comes with an own build-in level editor, though at this stage very basic and incomplete.

Note: this game is still in an early development phase, there is still a lot missing and it might be unstable as well.

Download

Download
Goddel_dev2_linux.zip 64 MB
Download
Goddel_dev2_win.zip 73 MB

Install instructions

The downloaded version should work by default.

In case you are playing from the godot editor or as a debug build, you will see a button to set the level path. Otherwise, if there are no levels (for example if you create your own build), copy the levels folder into the folder where your binary is.

Similar if you want to create and share own levels, you can find them in this levels folder.

Repository can be found here

Development log

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