Expedition into darkness
My entry for the godot wild jam 81, and my first ever, which is also quite unfinished.
Important: The web version is basically unplayable, because I didn't get Subviewport shader working, making the game too bright.
But playing in darkness is an essential key concept of this game.
You play as Godette and need to find the relic of light, first you need to activate certain buttons in the right order to open the secret room.
There you find it, but be aware of traps. Pick it up and bring it back to the exit (your start location)
Controls:
wasd or arrow keys: move
Enter: play a level
F: toggle flashlight
E: Pick up and put down the relic.
I would consider this game more as a prototype, I initially planned to add an option menu, that I didn't implement. And then I managed to only create 3
Published | 1 day ago |
Status | Prototype |
Platforms | HTML5, Windows, Linux |
Author | rubberduck |
Genre | Adventure |
Made with | Godot |
Tags | 3D, Dark, Experimental, Exploration, Godot, gwj81, Low-poly, Pixel Art |
Download
Install instructions
For mac users I recommend downloading the source files instead of playing the web version, which is a bit broken (the postprocessing shader doesn't work)
The problem is clearly related to a bug, that subviewports don't work in web (see https://github.com/godotengine/godot/issues/87816)
Comments
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Hey, guys!
Your soundtrack just made my day!
Got an interesting gameplay!
Thanks for the mood!