a silly jump and run / platformer game (WIP), made for the Godot Wild Jam 82, "unseen" with invisible platforms and one enemy (a pusher eye, from which you better avoid beeing seen for too long).

This is a post game jam update version, with the web version beeing much better, though I recommended to download the executables for linux and windows.

The browser version still has a little lag at the beginning when loading a level, but it doesn't feel like crashing anymore.


You play as a farting cow, activating once invisible and inactive platforms by farts.

Eating apples produce milk, which can be used for an ability to give you jump boost, or if falling to slow you down, as there is also fall damage.

Assets that have been used: (Most CC0)

cow model: https://quaternius.com/packs/ultimateanimatedanimals.html (CC0)
bell model: https://opengameart.org/content/high-poly-church-bell (CC0)
apple model: https://quaternius.com/packs/ultimatefood.html (CC0)
target model: https://opengameart.org/content/3d-target (CC0)


fart sounds: https://opengameart.org/content/gastric-distress (CC0)
fart song: https://opengameart.org/content/fart-song (CC-BY-SA 4.0, by AiTechEye)other music: https://opengameart.org/content/mushroom-dance (CC-BY-SA 3.0, by bart) and https://opengameart.org/content/toy-soldiers (CC0)
various sounds from freesound.org (only CC0)

AudioLibrary code from ToFF II (MIT) 
https://github.com/P1X-in/tanks-of-freedom-ii


Known issues:

player animation is a bit broken, I just did not have the time to fix it as it had a lower priority.



Download

Download
jumpnfart_linux.zip 41 MB
Download
jumpnfart_fallback_linux.zip 41 MB
Download
jumpnfart_windows.zip 47 MB
Download
jumpnfart_fallback_windows.zip 48 MB
Download
JumpnFart_Sources_PostJamUpdate.zip 42 MB

Development log

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