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This is a submission to
Godot Wild Jam #82
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Devlog
Submission to Godot Wild Jam #82
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Devlog
Web performance improvements and fallback versions
June 22, 2025
by
rubberduck
I recently updated the web version to be more optimized (simplified materials / shaders, and reduced the poly count of some objects, including particle meshes and most parts of the environments). I al...
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