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JumpNFart

JumpNFart

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Devlog

  • Post GameJam Update with improved Web performance
    June 30, 2025 by rubberduck
    The main issue that made the game laggy and felt like it crashed were the GPUParticles3D, which I turned into their CPU counterpart now. Also, the normal version for downloading is not affected, so I... Continue reading
  • Web performance improvements and fallback versions
    June 22, 2025 by rubberduck
    I recently updated the web version to be more optimized (simplified materials / shaders, and reduced the poly count of some objects, including particle meshes and most parts of the environments). I al... Continue reading
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